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Melandra (Mel) Printemps

Introduction

Mel grew up in the upper echelon of the kingdom. Having been surrounded by the wealth of nobility, things have come easily to her. She longs for independence from her family and wants to prove she is worthy of the title she was born into. When the King announced the creation of NODE, Mel jumped at the opportunity to create a legacy for herself. Against her family's wishes, she is setting off to the Wildermarch to pave her own path.

"My mother would NEVER do this."

What We've Learned

Mel quickly established herself as an organizer in camp, making things "fancy" as Elarie noted in her journal. She orchestrated the conversion of the damaged ship into a permanent structure and played chess with newcomers, though she takes forever on her turns.

Sessions